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The challenges when approaching the visual effects for the movie Zinzana were overcome by using the latest techniques in the CGI Industry. Even though the complexity of the shots were high, we did not want to not disconnect the audience with the movie so it was of paramount importance to make the visual effects seamless and subtle.
For instance, in the outdoor shot when the camera travels through the wall in one continuous movement, dips under a truck, pans while the mechanic closes his garage door, and flies up above the sky, we spent a good deal of time on the pre-production work to visualize the camera move. We had to tie this action in with two different shoots by collaborating with location in Amman, Jordan, and the mountains of Hatta, UAE. Since this happened in an empty, desolate area, the prison, truck, bus, and the far areas around it had to be completely reconstructed in CG. All of this felt like one long camera move, when in fact it was a stitch of three different cameras, and a lot of CGI in between.
Generally speaking, almost all aspects of VFX were brought in to this movie. We had simulations of fire and smoke. We had a camera travel through the intricate circuits and pipes of a smoke alarm system done completely in CG. We created 3D models of elements on an empty desk so that the bulky SteadyCam can travel through them in the introduction. We stitched multiple cameras to create one single elaborate shot. We even created 3D cockroaches and lizards!
Most importantly, we've crossed huge barriers and moved forward as a local team in the region by learning many great things from this experience.